Xavid

I wrest structure from the void and harness it into distributed software and/or gamelike intricacies.

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Interactive Fiction

Publications

Jenna Katerin Moran. Nobilis: The Essentials, Volume 1, aka Nobilis 3e. (2022) (layout)

Xavid. Dreampunk. (2021)

Xavid. "What the Rulebook Didn’t Include: Glitch, Indie Game Reading Club. (2021).

Xavid. “Constructing Truth in LARP Writing, Game Wrap, Volume 2. New England Interactive Literature. (2017).

Xavid Pretzing. “Falconry”, The Grievous Angel. Urban Fantasist. (May, 2016).

Xavid “Kihō” Pretzer. O-umajirushi: A 17th-Century Compendium of Samurai Heraldry. The Academy of the Four Directions. (February, 2015).

Xavid Pretzer. “Partitioning Data for Fun and Scalability”. TripAdvisor Technology Blog. (May, 2010).

Xavid Pretzer. “Securing Wide-area Storage in WheelFS”. Master of Engineering Thesis, MIT Computer Science and Artificial Intelligence Laboratory. (May, 2009).

Jeremy Stribling, Yair Sovran, Irene Zhang, Xavid Pretzer, Jinyang Li, M. Frans Kaashoek and Robert Morris. “Flexible, Wide-Area Storage for Distributed Systems with WheelFS”. Proceedings of the 6th USENIX Symposium on Networked Systems Design and Implementation. (April, 2009).